Greg "Banov" Lobanov

indie game designer extraordinaire

May 30th, 2013
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purple-cutting

Perfection coming to E3!

No big deal, but… http://www.indiecade.com/2013/E3_Games_2013/ Perfection. was selected by IndieCade to be showcased at E3! I’ll be among 20 developers repping indie games in the heart of the biggest game convention in the world. :) …Okay, it’s kind of a big deal!

Perfection has otherwise been doing alright. I’ve enjoyed reading many of the reviews coming in, good and bad–I think the game really spoke to some people, and offended others, and I’m proud of both. There’s a listing of reviews on the website.

April 18th, 2013
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Sling It! Post-mortem

As a quick follow-up to the previous post, I wrote a postmortem for Sling It which you can read on Gamasutra. In typical postmortem fashion, I talk about what worked and what didn’t work in the game’s development; it might be informative to you, particularly the bits where I try to analyze why the game hasn’t been successful for me.



Continue reading…

March 14th, 2013
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feature

Sling It! Interview @ Classical Gaming

One of the Sling It! musicians talked to me about why I make games and my relationship with game music. You can read the whole thing over here. It was a lot of fun!

Sling It!, in case you missed it, is my newest game which came out for mobile phones and PC last week. So far it seems pretty universally loved! It’s close to making back all the money I spent on new software and developer licenses to publish, but not any more than that yet. I’m still looking to get more full reviews and stuff out there. If you’re a member of the press and you want to check it out, you can always contact me.

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