A role-playing game set in a modern American suburb. Ghosts and evil spirits begin to appear all over town, corresponding with the impending reincarnation of a transdimensional demon. A group of teens, armed with weapons found in their homes and assisted by friendly spirits, set out to prevent the rise of this evil being.
This is going to be my first commercial PC game; its release date is still unannounced, but it will launch with a price of $9.99
My first 3D game! This is an ambient, esoteric puzzle title made in Unity for a class project with some friends. My
role was programming, level design, and the general game design is mine as well. The game is without sound and
mostly without text; communication happens through visual elements and static level design.
A game designed for the iOS, made with Game Maker, and published by YoYoGames. Control a slingshot and battle air-polluting machines. Simple pull-back-and-shoot gameplay mixed with a mechanic that lets you break apart enemies piece by piece and use the debris as ammo. Shoot for the high score and collect achievements!
For this I teamed up with Kristian Macanga; he handled the reprogramming, and I re-did the graphics, designed new levels, and supervised redesign. What we made is something between a remake and a sequel of "Crazy Over Goo." We perfected the level editor, added a ton of new levels and unlockables, and even threw in a "time attack" mode. All of the bouncy, pure fun of the original now in a browser near you!
Developed: October 2010
Flash Version Developed: August-October 2011 (sporadic)
I made this for Indie Kombat, loosely using elements from the works of Andrew Brophy. Play as a fallen angel and explore a vast cave system, slowly building your power so that you can escape to the surface.
Later, PickleMan made a Flash version which you can comfortably enjoy in your browser! Difficulty was balanced and background art upgraded. There was much rejoicing.
Dubloon is a mouse-controlled RPG adventure game featuring pirates on a quest for the greatest treasure known to man! Features a quest that takes 6-8 hours to complete with tons of extra content and gameplay reminiscent of great RPG classics like Chrono Trigger, Pokemon, and the Mario RPGs but with plenty of original twists.
A collaboration with Andrew Brophy for YoYoGames Comp 05, CowboyKilla is an action-packed platformer with a variety of worlds in which the goal is to cause untold carnage within a given time limit. Battle a wide variety of enemies such as ninjas, robots, zombies, unicorns and more with weapons like the katana, shotgun, chainsaw, kitten cannon, flamethrower, etc.
A mouse-controlled platformer/arcade/puzzle game in which you must fling a drippy, sticky ball of goo through 50 levels. Half the fun is dealing with the wide variety of terrain the game throws at you, from blocks that you cling onto spiderman-style to water/fire to multidirectional gravity! Easy to pick up for casual play, but includes extra skill goals for expert players.
A very story-driven game that combines flashy sword combat with platforming levels. Includes crazy boss fights and tons of unlockables. Play as Blue, the cocksure government assassin as he takes out threats to his boss' regime while questioning his justifications for murder.